To compile Fox under MacOS X, first you need to compile [http://wxwidgets.org wxWidgets] (ex-wxWindows), then Fox.

Note 1: although wxWidgets is a great project, they have this nasty habit to change the organization of the compiled libraries naming, setup.h use, etc... So the instructions below will be correct for the given wxWidgets version (2.6.2), but probably not for others.

Note 2: of course you need the Apple developper tools (XCode), which can be [http://developer.apple.com/ downloaded freely from apple]. The current compilation of Fox with the aqua look requires Xcode v2.2, although v2.1 may also work.

Compiling Fox with the wxMac widget set (i.e. with the native "Aqua" look)

Used paths:

Compiling wxWidgets

Compiling Fox

The built applications are in Fox/build/{PROCESSOR}/

Compiling Fox with the wxGTK widget set (i.e. with the X11 GTK look)

Used paths:

Compiling wxWidgets

Compiling Fox

None: FoxCompileMacOSX (last edited 2005-12-08 20:46:09 by lns-bzn-51f-81-56-148-187)