22 #include "ObjCryst/ObjCryst/ScatteringPower.h" 
   23 #include "ObjCryst/ObjCryst/Crystal.h" 
   24 #include "ObjCryst/ObjCryst/Molecule.h" 
   27 Molecule* MakeTetrahedron(Crystal &cryst,
const string &name,
 
   28                       const ScatteringPower *centralAtom,
 
   29                       const ScatteringPower *peripheralAtom,
 
   32 Molecule* MakeOctahedron(Crystal &cryst,
const string &name,
 
   33                      const ScatteringPower *centralAtom,
 
   34                      const ScatteringPower *peripheralAtom,
 
   37 Molecule* MakeSquarePlane(Crystal &cryst,
const string &name,
 
   38                      const ScatteringPower *centralAtom,
 
   39                      const ScatteringPower *peripheralAtom,
 
   42 Molecule* MakeCube(Crystal &cryst,
const string &name,
 
   43                      const ScatteringPower *centralAtom,
 
   44                      const ScatteringPower *peripheralAtom,
 
   47 Molecule* MakeAntiPrismTetragonal(Crystal &cryst,
const string &name,
 
   48                      const ScatteringPower *centralAtom,
 
   49                      const ScatteringPower *peripheralAtom,
 
   52 Molecule* MakePrismTrigonal(Crystal &cryst,
const string &name,
 
   53                      const ScatteringPower *centralAtom,
 
   54                      const ScatteringPower *peripheralAtom,
 
   57 Molecule* MakeIcosahedron(Crystal &cryst,
const string &name,
 
   58                      const ScatteringPower *centralAtom,
 
   59                      const ScatteringPower *peripheralAtom,
 
   62 Molecule* MakeTriangle(Crystal &cryst,
const string &name,
 
   63                      const ScatteringPower *centralAtom,
 
   64                      const ScatteringPower *peripheralAtom,
 
The namespace which includes all objects (crystallographic and algorithmic) in ObjCryst++.