FOX/ObjCryst++
1.10.X (development)
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Base class to compute all kind of corrections to intensities: Lorentz, Polar, absorption, texcture, extinction, etc... More...
Public Member Functions | |
ScatteringCorr (const ScatteringData &data) | |
Constructor, with the associated ScatteringData object. | |
virtual const string & | GetName () const =0 |
Get the name of this object. | |
virtual const string & | GetClassName () const =0 |
Get the name of the class. | |
const CrystVector_REAL & | GetCorr () const |
Get the vector of corrections for all reflections. More... | |
const RefinableObjClock & | GetClockCorr () const |
Get the value of the clock corresponding to the last time the correction was actually computed. | |
Protected Member Functions | |
virtual void | CalcCorr () const =0 |
Do the computation of corrected intensities. | |
Protected Attributes | |
const ScatteringData * | mpData |
The associated ScatteringData object. | |
CrystVector_REAL | mCorr |
The vector of correction to intensities. | |
RefinableObjClock | mClockCorrCalc |
The clock marking the last time the correction was calculated. | |
Base class to compute all kind of corrections to intensities: Lorentz, Polar, absorption, texcture, extinction, etc...
The computed intensities are to be multiplied by all the ScatteringCorr calculated.
This is an abstract base class.
Definition at line 35 of file ScatteringCorr.h.
const CrystVector_REAL & ObjCryst::ScatteringCorr::GetCorr | ( | ) | const |
Get the vector of corrections for all reflections.
Calculated values must be multiplied by these values. If the vector is empty (size==0), then no correction should be applied
Definition at line 49 of file ScatteringCorr.cpp.