FOX/ObjCryst++  1.10.X (development)
ObjCryst::WXFieldRefPar Class Reference

A field for a RefinablePar. More...

+ Inheritance diagram for ObjCryst::WXFieldRefPar:
+ Collaboration diagram for ObjCryst::WXFieldRefPar:

Public Member Functions

 WXFieldRefPar (wxWindow *parent, const string &label, RefinablePar *refpar, const int hsize=65, const bool enableFixButton=true, const bool enableLimitedButton=true)
 
 ~WXFieldRefPar ()
 When a new value is entered (must type it and then hit the 'enter' key). More...
 
void OnEnter (wxCommandEvent &WXUNUSED(event))
 
void OnText (wxCommandEvent &WXUNUSED(event))
 Records when text is entered (either from self-updating or user input)
 
void OnToggleFix (wxCommandEvent &WXUNUSED(event))
 Toggle the 'fixed' status of the parameter.
 
void OnToggleLimited (wxCommandEvent &WXUNUSED(event))
 Toggle the 'limited' status of the parameter.
 
void OnPopupMenu (wxMouseEvent &event)
 Opens the popu menu, to allow changing limits.
 
void OnPopupMenuChoice (wxCommandEvent &event)
 Opens the popu menu, to allow changing limits.
 
virtual void CrystUpdate (const bool updateUI=false, const bool mutexlock=false)
 Get new values to be displayed from the underlying object, and raise flag if an UI update is necessary. More...
 
virtual void UpdateUI (const bool mutexlock=false)
 Update the User Interface, if necessary. More...
 
RefinableParGetRefPar ()
 Get the RefinablePar associated to this field.
 
void Revert ()
 After a user entry, this allows to go back to the last value, if for some reason the entry was rejected (because the object is currently busy, ...)
 
virtual void ValidateUserInput ()
 This function shall be called when a new value has been entered.
 
virtual void SetToolTip (const wxString &tip)
 Set tooltip for this window. It will be activated when going over the entry field.
 
void SetFormat (const wxString &format)
 Set Format.
 
- Public Member Functions inherited from ObjCryst::WXField
 WXField (wxWindow *parent, const string &label, const int field_id)
 Constructor, specifying the label of the field.
 
void SetLabel (const string &)
 Change the field's label.
 
virtual bool SetForegroundColour (const wxColour &colour)
 Change the colour of the field's title. More...
 
virtual void SetSize (int width, int height)
 Change the size of the field (excluding the title)
 
- Public Member Functions inherited from ObjCryst::WXCrystObjBasic
 WXCrystObjBasic (wxWindow *parent)
 Constructor.
 
virtual ~WXCrystObjBasic ()
 Destructor.
 
 wxDEPRECATED (virtual void BottomLayout(WXCrystObjBasic *pChild))
 Redo the Layout for the object and ask parent to take it into account. More...
 
virtual void AddChild (WXCrystObjBasic *pChild, bool doBottomLayout=true)
 Notify that a new children has been added, also adding it to the correct sizer (which can be the top sizer or not). More...
 
void AddedToList (WXCrystObjBasicList *list)
 
void RemovedFromList (WXCrystObjBasicList *list)
 
virtual bool Layout ()
 

Protected Attributes

REAL mValue
 
wxCheckBox * mpButtonFix
 
wxCheckBox * mpButtonLimited
 
wxTextCtrl * mpField
 
RefinableParmpRefPar
 
REAL mValueOld
 
bool mIsSelfUpdating
 
wxString mFormat
 Format to be used, default = _T("%8f")
 
- Protected Attributes inherited from ObjCryst::WXField
wxBoxSizer * mpSizer
 The horizontal sizer in which the title, button, fields, are put.
 
wxStaticText * mpLabel
 The label.
 
const int mId
 The Id of this field.
 
- Protected Attributes inherited from ObjCryst::WXCrystObjBasic
WXCrystObjBasicmWXCrystParent
 Parent, if a WXCrystObjBasic itself.
 
bool mIsShown
 Is the the window currently shown ?
 
bool mNeedUpdateUI
 Do we need to update the display ?
 
CrystMutex mMutex
 Mutex used to lock data when preparing to update the UI in non-main thread.
 
std::set< WXCrystObjBasicList * > mvpList
 WXCrystObjBasicList which are aware of this object, and which should be told on destruction. More...
 

Detailed Description

A field for a RefinablePar.

This shows the 'human' value of the parameter, and allows the modification of the parameter. A button allows to fix/unfix the parameter.

Todo:
: allow acces to the parameters limits

Definition at line 58 of file wxRefinableObj.h.

Constructor & Destructor Documentation

ObjCryst::WXFieldRefPar::~WXFieldRefPar ( )

When a new value is entered (must type it and then hit the 'enter' key).

The Field reads the new value, and directly changes the RefinablePar value (contrary to what happens for WXFieldName)by using RefinablePar::SetHumanValue().

Definition at line 113 of file wxRefinableObj.cpp.

Member Function Documentation

void ObjCryst::WXFieldRefPar::CrystUpdate ( const bool  updateUI = false,
const bool  mutexlock = false 
)
virtual

Get new values to be displayed from the underlying object, and raise flag if an UI update is necessary.

The actual GUI update is not made here. UpdateUI() should be called separately, from the main thread.

Parameters
updateUIif true, this will call UpdateUI, either directly (if in the main thread), or by sending a message.
mutexlockif true, a Mutex will be used to lock the data shared between main and background thread. The idea is to only use a few Mutexes to lock data from the top objects (wxRefinableObj,...), when calling CrystUpdate() and UpdateUI(). As sub-objects (WXField,...) are only updated from within a top object, the mutex lock in the top object will also lock the data in the sub-objects.

Implements ObjCryst::WXCrystObjBasic.

Definition at line 204 of file wxRefinableObj.cpp.

void ObjCryst::WXFieldRefPar::UpdateUI ( const bool  mutexlock = false)
virtual

Update the User Interface, if necessary.

Parameters
mutexlockif true, a Mutex will be used to lock the data shared between main and background thread.

The idea is to only use a few Mutexes to lock data from the top objects (wxRefinableObj,...), when calling CrystUpdate() and UpdateUI(). As sub-objects (WXField,...) are only updated from within a top object, the mutex lock in the top object will also lock the data in the sub-objects.

Implements ObjCryst::WXCrystObjBasic.

Definition at line 228 of file wxRefinableObj.cpp.


The documentation for this class was generated from the following files: