28 #include "ObjCryst/CrystVector/CrystVector.h"
37 const CrystVector_REAL&h,
38 const CrystVector_REAL&k,
39 const CrystVector_REAL&l,
40 CrystVector_REAL& rsf)
47 const CrystVector_REAL&h,
48 const CrystVector_REAL&k,
49 const CrystVector_REAL&l,
50 CrystVector_REAL& isf)
void ImagGeomStructFactor(const REAL x, const REAL y, const REAL z, const CrystVector_REAL &h, const CrystVector_REAL &k, const CrystVector_REAL &l, CrystVector_REAL &isf)
void RealGeomStructFactor(const REAL x, const REAL y, const REAL z, const CrystVector_REAL &h, const CrystVector_REAL &k, const CrystVector_REAL &l, CrystVector_REAL &rsf)
The namespace which includes all objects (crystallographic and algorithmic) in ObjCryst++.