FOX/ObjCryst++
1.10.X (development)
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Our own local menu bar, using buttons and Popup menus. More...
Public Member Functions | |
WXCrystMenuBar (wxWindow *parent, WXCrystObj *owner) | |
Ctor. | |
void | AddMenu (const string &name, const int menuId, const string &help="") |
Add a menu. | |
wxMenu & | GetMenu (const int menuId) |
Get access to a menu. | |
void | AddMenuItem (const int menuId, int id, const string &item, const string &help="", const bool checkable=false) |
Add an entry to a menu. | |
void | AddMenuItem (const int menuId, int id, const wxString &item, wxMenu *subMenu, const wxString &helpString=_T("")) |
Add a sub-menu to a menu. | |
virtual void | CrystUpdate (const bool updateUI=false, const bool mutexlock=false) |
Get new values to be displayed from the underlying object, and raise flag if an UI update is necessary. More... | |
virtual void | UpdateUI (const bool mutexlock=false) |
Update the User Interface, if necessary. More... | |
void | OnPopupMenu (wxCommandEvent &event) |
Event handler to popu the menu when the button is clicked. | |
virtual void | SetToolTip (const wxString &tip, long menu=0) |
Set tooltip for each menu. | |
Public Member Functions inherited from ObjCryst::WXCrystObjBasic | |
WXCrystObjBasic (wxWindow *parent) | |
Constructor. | |
virtual | ~WXCrystObjBasic () |
Destructor. | |
wxDEPRECATED (virtual void BottomLayout(WXCrystObjBasic *pChild)) | |
Redo the Layout for the object and ask parent to take it into account. More... | |
virtual void | AddChild (WXCrystObjBasic *pChild, bool doBottomLayout=true) |
Notify that a new children has been added, also adding it to the correct sizer (which can be the top sizer or not). More... | |
void | AddedToList (WXCrystObjBasicList *list) |
void | RemovedFromList (WXCrystObjBasicList *list) |
virtual bool | Layout () |
virtual void | SetToolTip (const wxString &tip) |
Set tooltip for this window. More... | |
Protected Attributes | |
wxBoxSizer * | mpSizer |
The sizer of the menu. | |
std::map< long, pair< wxMenu *, wxButton * > > | mvpMenu |
List of menus, first is the menu Id and second is a pair of <pointer to the menu, pointer to the button of the menu> | |
Protected Attributes inherited from ObjCryst::WXCrystObjBasic | |
WXCrystObjBasic * | mWXCrystParent |
Parent, if a WXCrystObjBasic itself. | |
bool | mIsShown |
Is the the window currently shown ? | |
bool | mNeedUpdateUI |
Do we need to update the display ? | |
CrystMutex | mMutex |
Mutex used to lock data when preparing to update the UI in non-main thread. | |
std::set< WXCrystObjBasicList * > | mvpList |
WXCrystObjBasicList which are aware of this object, and which should be told on destruction. More... | |
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virtual |
Get new values to be displayed from the underlying object, and raise flag if an UI update is necessary.
The actual GUI update is not made here. UpdateUI() should be called separately, from the main thread.
updateUI | if true, this will call UpdateUI, either directly (if in the main thread), or by sending a message. |
mutexlock | if true, a Mutex will be used to lock the data shared between main and background thread. The idea is to only use a few Mutexes to lock data from the top objects (wxRefinableObj,...), when calling CrystUpdate() and UpdateUI(). As sub-objects (WXField,...) are only updated from within a top object, the mutex lock in the top object will also lock the data in the sub-objects. |
Implements ObjCryst::WXCrystObjBasic.
Definition at line 943 of file wxCryst.cpp.
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virtual |
Update the User Interface, if necessary.
mutexlock | if true, a Mutex will be used to lock the data shared between main and background thread. |
The idea is to only use a few Mutexes to lock data from the top objects (wxRefinableObj,...), when calling CrystUpdate() and UpdateUI(). As sub-objects (WXField,...) are only updated from within a top object, the mutex lock in the top object will also lock the data in the sub-objects.
Implements ObjCryst::WXCrystObjBasic.
Definition at line 946 of file wxCryst.cpp.