FOX/ObjCryst++  1.10.X (development)
wxScatteringPowerSphere.h
1 /* ObjCryst++ Object-Oriented Crystallographic Library
2  (c) 2000-2002 Vincent Favre-Nicolin vincefn@users.sourceforge.net
3  2000-2001 University of Geneva (Switzerland)
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9 
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with this program; if not, write to the Free Software
17  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 */
19 
20 #ifndef _VFN_WX_SCATTERINGPOWERSPHERE_OBJ_H_
21 #define _VFN_WX_SCATTERINGPOWERSPHERE_OBJ_H_
22 
23 #include "ObjCryst/wxCryst/wxRefinableObj.h"
24 #include "ObjCryst/ObjCryst/ScatteringPowerSphere.h"
25 
26 namespace ObjCryst
27 {
30 {
31  public:
33  virtual bool OnChangeName(const int id);
34  void OnChangeColour(wxCommandEvent & event);
35  virtual void UpdateUI(const bool mutexlock=false);
36  protected:
37  ScatteringPowerSphere* mpScatteringPower;
38  DECLARE_EVENT_TABLE()
39 };
40 
41 } //namespace
42 
43 #endif //_VFN_WX_SCATTERINGPOWER_OBJ_H_
virtual void UpdateUI(const bool mutexlock=false)
Update the User Interface, if necessary.
\ brief ScatteringPower for a spherical particule
The base wxCryst class for all RefinableObj objects.
The namespace which includes all objects (crystallographic and algorithmic) in ObjCryst++.
Definition: Atom.cpp:47
virtual bool OnChangeName(const int id)
When a WXFieldName has been changed by the user, it is handled here.
wxCryst class for ScatteringPowerSphere