FOX/ObjCryst++  1.10.X (development)
ObjCryst::ZScatterer Class Reference

ZScatterer: the basic type of complex scatterers, where atom positions are defined using a standard "Z-Matrix" description. More...

+ Inheritance diagram for ObjCryst::ZScatterer:
+ Collaboration diagram for ObjCryst::ZScatterer:

Public Member Functions

 ZScatterer (const string &name, Crystal &cryst, const REAL x=0., const REAL y=0., const REAL z=0., const REAL phi=0., const REAL chi=0., const REAL psi=0.)
 ZScatterer constructor. More...
 
 ZScatterer (const ZScatterer &old)
 Copy constructor. More...
 
virtual ZScattererCreateCopy () const
 
virtual const string & GetClassName () const
 Name for this class ("RefinableObj", "Crystal",...). More...
 
void AddAtom (const string &name, const ScatteringPower *pow, const long atomBond, const REAL bondLength, const long atomAngle, const REAL bondAngle, const long atomDihedral, const REAL dihedralAngle, const REAL popu=1.)
 Add an atom to the Zscatterer. More...
 
virtual int GetNbComponent () const
 Number of components in the scatterer (eg number of point scatterers)
 
virtual const
ScatteringComponentList
GetScatteringComponentList () const
 Get the list of all scattering components for this scatterer. More...
 
virtual string GetComponentName (const int i) const
 Name for the i-th component of this scatterer. More...
 
void Print () const
 Print a single line of information about this scatterer.
 
REAL GetPhi () const
 Access to phi parameter (overall orientation of the scatterer)
 
REAL GetChi () const
 Access to chi parameter (overall orientation of the scatterer)
 
REAL GetPsi () const
 Access to psi parameter (overall orientation of the scatterer)
 
void SetPhi (const REAL)
 Access to phi parameter (overall orientation of the scatterer)
 
void SetChi (const REAL)
 Access to chi parameter (overall orientation of the scatterer)
 
void SetPsi (const REAL)
 Access to psi parameter (overall orientation of the scatterer)
 
REAL GetZAtomX (const int i) const
 Get the X fractionnal coordinate of atom i.
 
REAL GetZAtomY (const int i) const
 Get the Y fractionnal coordinate of atom i.
 
REAL GetZAtomZ (const int i) const
 Get the Z fractionnal coordinate of atom i.
 
long GetZBondAtom (const int i) const
 Index of the 1st atom used to define the i-th atom in the Z-Matrix (the one from which the bondlength is calculated)
 
long GetZAngleAtom (const int i) const
 Index of the 2nd atom used to define the i-th atom in the Z-Matrix (the one from which the angle is calculated)
 
long GetZDihedralAngleAtom (const int i) const
 Index of the 3rd atom used to define the i-th atom in the Z-Matrix (the one from which the dihedral angle is calculated)
 
REAL GetZBondLength (const int i) const
 Const access to bondlength parameter, for the i-th row in the Z-Matrix.
 
REAL GetZAngle (const int i) const
 Const access to the angle parameter, for the i-th row in the Z-Matrix.
 
REAL GetZDihedralAngle (const int i) const
 Const access to the dihedral angle parameter, for the i-th row in the Z-Matrix.
 
void SetZBondLength (const int i, const REAL)
 Access to bondlength parameter, for the i-th row in the Z-Matrix.
 
void SetZAngle (const int i, const REAL)
 Access to the angle parameter, for the i-th row in the Z-Matrix.
 
void SetZDihedralAngle (const int i, const REAL)
 Access to the dihedral angle parameter, for the i-th row in the Z-Matrix.
 
const ObjRegistry< ZAtom > & GetZAtomRegistry () const
 Access to the registry of ZAtoms.
 
virtual ostream & POVRayDescription (ostream &os, const CrystalPOVRayOptions &options) const
 
virtual void GLInitDisplayList (const bool onlyIndependentAtoms=false, const REAL xMin=-.1, const REAL xMax=1.1, const REAL yMin=-.1, const REAL yMax=1.1, const REAL zMin=-.1, const REAL zMax=1.1, const bool displayEnantiomer=false, const bool displayNames=false, const bool hideHydrogens=false) const
 
virtual void SetUseGlobalScatteringPower (const bool useIt)
 use a Global scattering power for this scatterer ? More...
 
virtual void XMLOutput (ostream &os, int indent=0) const
 Output to stream in well-formed XML. More...
 
virtual void XMLInput (istream &is, const XMLCrystTag &tag)
 Input From stream. More...
 
virtual void GetGeneGroup (const RefinableObj &obj, CrystVector_uint &groupIndex, unsigned int &firstGroup) const
 Get the gene group assigned to each parameter. More...
 
virtual void GlobalOptRandomMove (const REAL mutationAmplitude, const RefParType *type=gpRefParTypeObjCryst)
 Make a random move of the current configuration. More...
 
const CrystVector_REAL & GetXCoord () const
 Get the list of all ZAtom cartesian x coordinates.
 
const CrystVector_REAL & GetYCoord () const
 Get the list of all ZAtom cartesian x coordinates.
 
const CrystVector_REAL & GetZCoord () const
 Get the list of all ZAtom cartesian x coordinates.
 
virtual void EndOptimization ()
 This should be called by any optimization class at the end of an optimization. More...
 
void ImportFenskeHallZMatrix (istream &is, bool named=false)
 Import "Fenske-Hall" ZMatrix file (fhz in the babel program http://www.eyesopen.com/babel.html\ example: use "./babel -ipdb foo.pdb -ofhz foo.fhz -d", to convert a pdb file to a Z-Matrix file (the -d removes hydrogen atoms) More...
 
void ExportFenskeHallZMatrix (ostream &os)
 Export to Fenske-Hall ZMatrix file. More...
 
void SetCenterAtomIndex (const unsigned int)
 Set the index of the central atom (around which the rotation is made)
 
unsigned int GetCenterAtomIndex () const
 Get the index of the central atom (around which the rotation is made)
 
- Public Member Functions inherited from ObjCryst::Scatterer
 Scatterer ()
 Constructor.
 
 Scatterer (const Scatterer &old)
 Copy Constructor.
 
virtual ~Scatterer ()
 Destructor.
 
REAL GetX () const
 X coordinate (fractionnal) of the scatterer (for complex scatterers, this corresponds to the position of one atom of the Scatterer, ideally it should be near the center of the Scatterer. More...
 
REAL GetY () const
 Y coordinate (fractionnal) of the scatterer (for complex scatterers, this corresponds to the position of one atom of the Scatterer, ideally it should be near the center of the Scatterer. More...
 
REAL GetZ () const
 Z coordinate (fractionnal) of the scatterer (for complex scatterers, this corresponds to the position of one atom of the Scatterer, ideally it should be near the center of the Scatterer. More...
 
REAL GetOccupancy () const
 Get the occupancy of the scatterer (0. More...
 
virtual void SetX (const REAL x)
 X coordinate (fractionnal) of the scatterer (for complex scatterers, this corresponds to the position of one atom of the Scatterer, ideally it should be near the center of the Scatterer. More...
 
virtual void SetY (const REAL y)
 Y coordinate (fractionnal) of the scatterer (for complex scatterers, this corresponds to the position of one atom of the Scatterer, ideally it should be near the center of the Scatterer. More...
 
virtual void SetZ (const REAL z)
 Z coordinate (fractionnal) of the scatterer (for complex scatterers, this corresponds to the position of one atom of the Scatterer, ideally it should be near the center of the Scatterer. More...
 
virtual void SetOccupancy (const REAL occupancy)
 Change the occupancy of the scatterer (0. More...
 
 operator string () const
 Conversion function. More...
 
virtual const string & GetColour () const
 Colour associated to this scatterer (using POVRay names) More...
 
virtual const float * GetColourRGB () const
 Colour associated to this scatterer, 3 RGB Coordinates.
 
const RefinableObjClockGetClockScatterer () const
 Last time anything in the scatterer was changed (atoms, positions, scattering power)
 
RefinableObjClockGetClockScatterer ()
 Last time anything in the scatterer was changed (atoms, positions, scattering power)
 
void SetCrystal (Crystal &)
 Set the crystal in which is included this Scatterer.
 
const CrystalGetCrystal () const
 In which crystal is this Scatterer included ?
 
CrystalGetCrystal ()
 In which crystal is this Scatterer included ?
 
- Public Member Functions inherited from ObjCryst::RefinableObj
 RefinableObj ()
 Constructor.
 
 RefinableObj (const bool internalUseOnly)
 Constructor. More...
 
 RefinableObj (const RefinableObj &old)
 Defined not implemented... More...
 
virtual ~RefinableObj ()
 Destructor.
 
virtual const string & GetName () const
 Name of the object.
 
virtual void SetName (const string &name)
 Name of the object.
 
void operator= (const RefinableObj &old)
 Defined not implemented... More...
 
void PrepareForRefinement () const
 Find which parameters are used and not fixed, for a refinement /optimization. More...
 
void FixAllPar ()
 Fix All parameters.
 
void UnFixAllPar ()
 UnFix All parameters.
 
void SetParIsFixed (const long parIndex, const bool fix)
 Fix/un-fix one parameter from its #.
 
void SetParIsFixed (const string &parName, const bool fix)
 Fix/un-fix one parameter from its name.
 
void SetParIsFixed (const RefParType *type, const bool fix)
 Fix/un-fix one family of parameters.
 
void SetParIsUsed (const string &parName, const bool use)
 Set whether a parameter is used.
 
void SetParIsUsed (const RefParType *type, const bool use)
 Set whether a family of parameters is used.
 
long GetNbPar () const
 Total number of refinable parameter in the object. More...
 
long GetNbParNotFixed () const
 Total number of non-fixed parameters. Is initialized by PrepareForRefinement()
 
RefinableParGetPar (const long i)
 Access all parameters in the order they were inputted.
 
const RefinableParGetPar (const long i) const
 Access all parameters in the order they were inputted.
 
RefinableParGetPar (const string &name)
 Access all parameters from their name.
 
const RefinableParGetPar (const string &name) const
 Access all parameters from their name.
 
RefinableParGetPar (const REAL *)
 Access parameter from its adress.
 
const RefinableParGetPar (const REAL *) const
 Access parameter from its adress.
 
RefinableParGetParNotFixed (const long i)
 Access all parameters in the order they were inputted, skipping fixed parameters. More...
 
const RefinableParGetParNotFixed (const long i) const
 Access all parameters in the order they were inputed, skipping fixed parameters. More...
 
void AddPar (const RefinablePar &newRefPar)
 Add a refinable parameter. More...
 
void AddPar (RefinablePar *newRefPar)
 Add a refinable parameter. More...
 
void AddPar (RefinableObj &newRefParList, const bool copyParam=false)
 Add all the parameters in another RefinableObj. More...
 
vector< RefinablePar * >::iterator RemovePar (RefinablePar *refPar)
 Remove a refinable parameter. More...
 
unsigned long CreateParamSet (const string name="") const
 Save the current set of refined values in a new set. More...
 
void ClearParamSet (const unsigned long id) const
 Erase the param set with the given id, releasing memory.
 
void SaveParamSet (const unsigned long id) const
 Save the current set of refined values over a previously-created set of saved values. More...
 
void RestoreParamSet (const unsigned long id)
 Restore a saved set of values. More...
 
const CrystVector_REAL & GetParamSet (const unsigned long setId) const
 Access one save refpar set. More...
 
CrystVector_REAL & GetParamSet (const unsigned long setId)
 Access one save refpar set. More...
 
REAL GetParamSet_ParNotFixedHumanValue (const unsigned long setId, const long parNumber) const
 Access the (human) value of one refined parameter in a saved set of parameters. More...
 
const void EraseAllParamSet ()
 Erase all saved refpar sets. More...
 
const string & GetParamSetName (const unsigned long setId) const
 Get the name associated to a refpar set. More...
 
void SetLimitsAbsolute (const string &parName, const REAL min, const REAL max)
 Change the limits for a given parameter, giving absolute new limits.
 
void SetLimitsAbsolute (const RefParType *type, const REAL min, const REAL max)
 Change the limits for a category of parameters, giving absolute new limits.
 
void SetLimitsRelative (const string &parName, const REAL min, const REAL max)
 Change the limits for a given parameter, giving relative new limits (eg giving -.1 and +.1 will set new limits at the current value + min and current value + max) Thus min should logically be <0 and max >0. More...
 
void SetLimitsRelative (const RefParType *type, const REAL min, const REAL max)
 Change the limits for a category of parameters, giving relative new limits (eg giving -.1 and +.1 will set new limits at the current value + min and current value + max). More...
 
void SetLimitsProportional (const string &parName, const REAL min, const REAL max)
 Change the limits for a given parameter, proportionnaly to the current value. More...
 
void SetLimitsProportional (const RefParType *type, const REAL min, const REAL max)
 Change the limits for a category of parameters, proportionnaly to their current value. More...
 
void SetGlobalOptimStep (const RefParType *type, const REAL step)
 Change the maximum step to use during Global Optimization algorithms.
 
ObjRegistry< RefinableObj > & GetSubObjRegistry ()
 Access to the registry of RefinableObj used by this object.
 
const ObjRegistry< RefinableObj > & GetSubObjRegistry () const
 Access to the registry of RefinableObj used by this object.
 
virtual void RegisterClient (RefinableObj &) const
 Register a new object using this object. More...
 
virtual void DeRegisterClient (RefinableObj &) const
 Deregister an object (which not any more) using this object.
 
virtual const ObjRegistry
< RefinableObj > & 
GetClientRegistry () const
 Get the list of clients.
 
virtual ObjRegistry
< RefinableObj > & 
GetClientRegistry ()
 Get the list of clients.
 
bool IsBeingRefined () const
 Is the object being refined ? (Can be refined by one algorithm at a time only.)
 
virtual void BeginOptimization (const bool allowApproximations=false, const bool enableRestraints=false)
 This should be called by any optimization class at the begining of an optimization. More...
 
virtual void SetApproximationFlag (const bool allow)
 Enable or disable numerical approximations. More...
 
virtual void RandomizeConfiguration ()
 Randomize Configuration (before a global optimization). More...
 
void BeginGlobalOptRandomMove ()
 Raise a flag, to be sure not to make a random change more than once in each RefinableObj. More...
 
virtual REAL GetLogLikelihood () const
 Get -log(likelihood) of the current configuration for the object. More...
 
virtual unsigned int GetNbLSQFunction () const
 Number of LSQ functions.
 
virtual const CrystVector_REAL & GetLSQCalc (const unsigned int) const
 Get the current calculated value for the LSQ function.
 
virtual const CrystVector_REAL & GetLSQObs (const unsigned int) const
 Get the observed values for the LSQ function.
 
virtual const CrystVector_REAL & GetLSQWeight (const unsigned int) const
 Get the weight values for the LSQ function.
 
virtual const CrystVector_REAL & GetLSQDeriv (const unsigned int, RefinablePar &)
 Get the first derivative values for the LSQ function, for a given parameter. More...
 
virtual std::map< RefinablePar
*, CrystVector_REAL > & 
GetLSQ_FullDeriv (const unsigned int, std::set< RefinablePar * > &vPar)
 Get the first derivative for the LSQ function for each parameter supplied in a list. More...
 
void ResetParList ()
 Re-init the list of refinable parameters, removing all parameters. More...
 
virtual void UpdateDisplay () const
 If there is an interface, this should be automatically be called each time there is a 'new, significant' configuration to report. More...
 
unsigned int GetNbOption () const
 Number of Options for this object.
 
RefObjOptGetOption (const unsigned int i)
 Access to the options.
 
const RefObjOptGetOption (const unsigned int i) const
 const access to the options
 
void SetDeleteRefParInDestructor (const bool b)
 Set this object not to delete its list of parameters when destroyed. More...
 
const RefinableObjClockGetRefParListClock () const
 What was the last time a RefinablePar was added/removed ? More...
 
virtual REAL GetRestraintCost () const
 Get the restraint cost (overall penalty of all restraints) More...
 
void AddRestraint (Restraint *pNewRestraint)
 Add a new restraint. More...
 
vector< Restraint * >::iterator RemoveRestraint (Restraint *pRestraint)
 Remove a restraint from the list of known restraints. More...
 
virtual void TagNewBestConfig () const
 During a global optimization, tells the object that the current config is the latest "best" config. More...
 
const RefinableObjClockGetClockMaster () const
 This clocks records any change in the object. See refinableObj::mClockMaster.
 

Protected Member Functions

void UpdateCoordinates () const
 Update the atom coordinates (in real units, in Angstroems). More...
 
void UpdateScattCompList () const
 Update the scattering component list, ie compute all atom positions from the bonds/angles/dihedral angles, and convert the coordinates to fractionnal coordinates of the Crystal.
 
- Protected Member Functions inherited from ObjCryst::Scatterer
virtual void InitRGBColour ()
 Get RGB Colour coordinates from Colour Name. More...
 
const RefinableObjClockGetClockScattCompList () const
 Last time the ScatteringComponentList was generated.
 
- Protected Member Functions inherited from ObjCryst::RefinableObj
long FindPar (const string &name) const
 Find a refinable parameter with a given name.
 
long FindPar (const REAL *) const
 Find a refinable parameter from the adress of its value.
 
void AddSubRefObj (RefinableObj &)
 
void RemoveSubRefObj (RefinableObj &)
 
void AddOption (RefObjOpt *opt)
 
virtual void Prepare ()
 
map< unsigned long, pair
< CrystVector_REAL, string >
>::iterator 
FindParamSet (unsigned long id) const
 Find a parameter set with a given id (and check if it is there)
 

Protected Attributes

CrystMatrix_long m3DDisplayIndex
 For 3D display of the structure, bonds, triangular and quadric faces can be displayed. More...
 
ScatteringComponentList mScattCompList
 The list of scattering components.
 
long mNbAtom
 Total number of atoms in the structure.
 
- Protected Attributes inherited from ObjCryst::Scatterer
CrystVector_REAL mXYZ
 coordinates of the scatterer (or of its center..)
 
REAL mOccupancy
 Occupancy : 0 <= occ <= 1 For a multi-atom scatterer (polyhedron,..), this is the overall occupancy of the scatterer (affects all components of the scatterer).
 
string mColourName
 Colour for this scatterer (from POVRay)
 
float mColourRGB [3]
 Colour for this scatterer using RGB.
 
RefinableObjClock mClockScatterer
 Last time anything (number of atoms, positions, scattering power) was changed.
 
RefinableObjClock mClockScattCompList
 
CrystalmpCryst
 The crystal in which the Scatterer is This is needed so that we can know which scattering powers are available in the crystal, and also to convert fractionnal to orthonormal coordinates (for some scatterers only). More...
 
- Protected Attributes inherited from ObjCryst::RefinableObj
string mName
 Name for this RefinableObject. Should be unique, at least in the same scope.+.
 
vector< RefinablePar * > mvpRefPar
 Vector of pointers to the refinable parameters.
 
vector< Restraint * > mvpRestraint
 Vector of pointers to the restraints for this object. More...
 
map< unsigned long, pair
< CrystVector_REAL, string > > 
mvpSavedValuesSet
 Map of (index,pointers to arrays) used to save sets of values for all parameters. More...
 
long mNbRefParNotFixed
 Total of not-fixed parameters.
 
CrystVector_long mRefparNotFixedIndex
 Index of not-fixed parameters.
 
int mOptimizationDepth
 Is the object being refined or optimized ? if mOptimizationDepth=0, no optimization is taking place. More...
 
ObjRegistry< RefinableObjmSubObjRegistry
 Registry of RefinableObject needed for this object (owned by this object or not)
 
ObjRegistry< RefinableObjmClientObjRegistry
 Registry of RefinableObject using this object. More...
 
ObjRegistry< RefObjOptmOptionRegistry
 List of options for this object. More...
 
bool mDeleteRefParInDestructor
 If true (the default), then all RefinablePar will be deleted when the the object is deleted. More...
 
RefinableObjClock mRefParListClock
 Last time the RefinableParList was modified (a parameter added or removed).
 
bool mRandomMoveIsDone
 
CrystVector_REAL mLSQDeriv
 Temporary array used to return derivative values of the LSQ function for given parameters. More...
 
std::map< unsigned int,
std::map< RefinablePar
*, CrystVector_REAL > > 
mLSQ_FullDeriv
 Temporary map to return the derivative of the LSQ function versus a list of parameters. More...
 
RefinableObjClock mClockMaster
 Master clock, which is changed whenever the object has been altered. More...
 

Private Member Functions

virtual void InitRefParList ()
 Prepare refinable parameters for the scatterer object.
 

Private Attributes

long mNbDummyAtom
 Number of "dummy" atoms in the structure.
 
CrystVector_int mComponentIndex
 Index of atoms in the ScatteringComponentList. More...
 
REAL mPhi
 Angles giving the orientation of the ZScatterer (stored in radian) More...
 
REAL mChi
 
REAL mPsi
 
ObjRegistry< ZAtommZAtomRegistry
 Registry for ZAtoms in this Scatterer.
 
long mCenterAtomIndex
 Index of the atom used as a pivot (the scatterer is rotated around this atom). More...
 
CrystMatrix_REAL mPhiChiPsiMatrix
 Rotation matrix for the orientation of the scatterer.
 
bool mUseGlobalScattPow
 Does the ZScatterer use a global scattering power ? More...
 
GlobalScatteringPowermpGlobalScattPow
 the global scattering power used, if mUseGlobalScattPow=true More...
 
CrystVector_REAL mXCoord
 Storage for Cartesian coordinates. More...
 
CrystVector_REAL mYCoord
 
CrystVector_REAL mZCoord
 
RefinableObjClock mClockCoord
 Last time the cartesian coordinates were computed.
 
ZMoveMinimizermpZMoveMinimizer
 

Detailed Description

ZScatterer: the basic type of complex scatterers, where atom positions are defined using a standard "Z-Matrix" description.

This is used to describe inorganic polyhedras, as well as molecules.

Definition at line 190 of file ZScatterer.h.

Constructor & Destructor Documentation

ObjCryst::ZScatterer::ZScatterer ( const string &  name,
Crystal cryst,
const REAL  x = 0.,
const REAL  y = 0.,
const REAL  z = 0.,
const REAL  phi = 0.,
const REAL  chi = 0.,
const REAL  psi = 0. 
)

ZScatterer constructor.

Parameters
namethe name of the scatterer
crystthe crystal in which the scatterer is (needed to convert from cartesian to fractionnal coordinates).
x,y,zfractionnal coordinates of the scatterer
phi,chiangles defining the orientation of the scatterer

Definition at line 214 of file ZScatterer.cpp.

ObjCryst::ZScatterer::ZScatterer ( const ZScatterer old)

Copy constructor.

Definition at line 238 of file ZScatterer.cpp.

Member Function Documentation

void ObjCryst::ZScatterer::AddAtom ( const string &  name,
const ScatteringPower pow,
const long  atomBond,
const REAL  bondLength,
const long  atomAngle,
const REAL  bondAngle,
const long  atomDihedral,
const REAL  dihedralAngle,
const REAL  popu = 1. 
)

Add an atom to the Zscatterer.

If &ScatteringPower=0, then it is a 'dummy' atom and will be ignored for any scattering analysis. The 'name' supplied may not be respected, and can be replaced by 'ZScatterer_name'+'AtomNum'+'ScattPowName'

Definition at line 317 of file ZScatterer.cpp.

ZScatterer * ObjCryst::ZScatterer::CreateCopy ( ) const
virtual

so-called Virtual copy constructor, needed to make copies of arrays of Scatterers

Implements ObjCryst::Scatterer.

Reimplemented in ObjCryst::ZPolyhedron.

Definition at line 306 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::EndOptimization ( )
virtual

This should be called by any optimization class at the end of an optimization.

This also affects all sub-objects.

Note
this may be called several time for some objects which are used by several other objects.

Reimplemented from ObjCryst::RefinableObj.

Definition at line 1144 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::ExportFenskeHallZMatrix ( ostream &  os)

Export to Fenske-Hall ZMatrix file.

Todo:
USe more strict formatting than space-delimited.

Definition at line 1505 of file ZScatterer.cpp.

const string & ObjCryst::ZScatterer::GetClassName ( ) const
virtual

Name for this class ("RefinableObj", "Crystal",...).

This is only useful to distinguish different classes when picking up objects from the RefinableObj Global Registry

Reimplemented from ObjCryst::Scatterer.

Definition at line 311 of file ZScatterer.cpp.

string ObjCryst::ZScatterer::GetComponentName ( const int  i) const
virtual

Name for the i-th component of this scatterer.

If the component is an Atom, Then the name is that of the atom. Else, it is the name of the scatterer plus the component number in the scatterer plus the name of the ScatteringPower.

Note
It would be better to return a reference, but we don't want to keep a name for all components... Weeelll, needs some more thinking... see what performance hit results (if any).
Bug:
does not take into account dummy atoms !!

Implements ObjCryst::Scatterer.

Definition at line 417 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::GetGeneGroup ( const RefinableObj obj,
CrystVector_uint &  groupIndex,
unsigned int &  firstGroup 
) const
virtual

Get the gene group assigned to each parameter.

Each parameter (a gene in terms of genetic algorithms) can be assigned to a gene group. Thus when mating two configurations, genes will be exchanged by groups. By default (in the base RefinabeObj class), each parameter is alone in its group. Derived classes can group genes for a better s** life.

The number identifying a gene group only has a meaning in a given object. It can also change on subsequent calls, and thus is not unique.

Parameters
objthe , supplied by an algorithm class (OptimizationObj,..), which contains a list of parameters, some of which (but possibly all or none) are parameters belonging to this object.
groupIndexa vector of unsigned integers, one for each parameter in the input object, giving an unsigned integer value as gene group index. At the beginning this vector should contain only zeros (no group assigned).
firstGroupthis is the number of groups which have already been assigned, plus one. The gene groups returned by this object will start from this value, and increment firstGroup for each gene group used, so that different RefinableObj cannot share a gene group.
Note
this function is not optimized, and should only be called at the beginning of a refinement.

Reimplemented from ObjCryst::RefinableObj.

Definition at line 1101 of file ZScatterer.cpp.

const ScatteringComponentList & ObjCryst::ZScatterer::GetScatteringComponentList ( ) const
virtual

Get the list of all scattering components for this scatterer.

This is the most important function of this class, giving the list of scattering positions along with the associated ScatteringPower.

Implements ObjCryst::Scatterer.

Definition at line 410 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::GLInitDisplayList ( const bool  noSymmetrics = false,
const REAL  xMin = -.1,
const REAL  xMax = 1.1,
const REAL  yMin = -.1,
const REAL  yMax = 1.1,
const REAL  zMin = -.1,
const REAL  zMax = 1.1,
const bool  displayEnantiomer = false,
const bool  displayNames = false,
const bool  hideHydrogens = false 
) const
virtual

Create an OpenGL Display List of the scatterer. This should only be called by a Crystal object.

Parameters
noSymmetricsif false (the default), then all symmetrics are shown in the 3D display, within the limits defined by the min/max parameters \ param xMin,xMax,yMin,yMax,zMin,zMax: in fractionnal coordinates, the region in which we want scaterrer to be displayed. The test is made on the center of the scatterer (eg a ZScatterer (molecule) will not be 'cut' on the border).
displayNamesif true, only the names of the scatterers will be displayed, at the position of the scatterers (to actually see them, they will have to be translated with respect to the drawing of the scatterers).
hideHydrogensif true, do not display hydrogens/deuterium and their bonds

Implements ObjCryst::Scatterer.

Definition at line 646 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::GlobalOptRandomMove ( const REAL  mutationAmplitude,
const RefParType type = gpRefParTypeObjCryst 
)
virtual

Make a random move of the current configuration.

This is for global optimization algorithms. the moves for each parameter are less than their global optimization step, multiplied by the mutation amplitude.

Warning
: this makes a random move for the parameter declared for this object, and it is the duty of the object to decide whether the included objects should be moved and how. (eg an algorithm should only call for a move with the top object, and this object decides how he and his sub-objects moves). By default (RefinableObj implementation) all included objects are moved recursively.

RefinableObj::

Parameters
mutationAmplitudemultiplier for the maximum move amplitude, for all parameters
typerestrain the change exclusively to parameters of a given type (same type or descendant from this RefParType).

Reimplemented from ObjCryst::RefinableObj.

Definition at line 1531 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::ImportFenskeHallZMatrix ( istream &  is,
bool  named = false 
)

Import "Fenske-Hall" ZMatrix file (fhz in the babel program http://www.eyesopen.com/babel.html\ example: use "./babel -ipdb foo.pdb -ofhz foo.fhz -d", to convert a pdb file to a Z-Matrix file (the -d removes hydrogen atoms)

Parameters
isthe input stream from which to read the z-matrix
namesif true, instead of reading a standard Fenske-Hall z-matrix, the file will be read with names, i.e. with an added first column with the names of the atoms, and the number used to reference the bond, bond angle and dihedral angle atoms are replaced by the names of the atoms.
Warning
: this should be called before any atom has been added (if there are already atoms, they should be removed but this has not been tested...)
Note
: this will search in the Crystal associated with this ZScatterer the relevant ScatteringPowerAtom, which should have the name of the corresponding symbol (eg 'H', 'C',...) if these are not found then they will be added to the Crystal with a default isotropic B-factor equal to 1.
: this also sets relative limits of +/-.03 Angstroems for all bond distances, and +/-3.6 degress for bond and dihedral angles.
Todo:
: identify which dihedral angles should not be limited, by analysing a coordination table.

Definition at line 1267 of file ZScatterer.cpp.

ostream & ObjCryst::ZScatterer::POVRayDescription ( ostream &  os,
const CrystalPOVRayOptions options 
) const
virtual
Warning
Not implemented for ZScatterer

Implements ObjCryst::Scatterer.

Definition at line 469 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::SetUseGlobalScatteringPower ( const bool  useIt)
virtual

use a Global scattering power for this scatterer ?

If true, then the overall scattering power of this ZScatterer will be approximated to an isotropic scattering power computed for this scatterer. Of course, only use this if the "isotropic" approximation is reasonable for this scatterer (typically true for 'large' polyhedra). See GlobalScatteringPower.

Warning
EXPERIMENTAL

Definition at line 1070 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::UpdateCoordinates ( ) const
protected

Update the atom coordinates (in real units, in Angstroems).

This takes into account the translation and global rotation of the scatterer (ie this does not generate 'internal coordinates).

Definition at line 1811 of file ZScatterer.cpp.

void ObjCryst::ZScatterer::XMLInput ( istream &  is,
const XMLCrystTag tag 
)
virtual

Input From stream.

Todo:
Add an bool XMLInputTag(is,tag) function to recognize all the tags from the stream. So that each inherited class can use the XMLInputTag function from its parent (ie take advantage of inheritance). The children class would first try to interpret the tag, then if unsuccessful would pass it to its parent (thus allowing overloading), etc...

Reimplemented from ObjCryst::RefinableObj.

Definition at line 685 of file ObjCryst/IO.cpp.

void ObjCryst::ZScatterer::XMLOutput ( ostream &  os,
int  indent = 0 
) const
virtual

Output to stream in well-formed XML.

Todo:
Use inheritance.. as for XMLInputTag()...

Reimplemented from ObjCryst::RefinableObj.

Definition at line 638 of file ObjCryst/IO.cpp.

Member Data Documentation

CrystMatrix_long ObjCryst::ZScatterer::m3DDisplayIndex
protected

For 3D display of the structure, bonds, triangular and quadric faces can be displayed.

This matrix determines what is drawn. This is a 5-column matrix. The first column indicates the type of drawing (0: : nothing, 1: display the atom (a sphere), 2: bond, 3: triangular face, 4: quadric face) the other columns indicate the index of the atoms involved in the drawing (2 atoms for a bond, 3 for....)

If the matrix is empty only the individual atoms are displayed.

Todo:
This is still experimental. This is only used for the display of ZPolyhedron, and should be more developped (and it should also be saved in XML files !)

Definition at line 377 of file ZScatterer.h.

long ObjCryst::ZScatterer::mCenterAtomIndex
private

Index of the atom used as a pivot (the scatterer is rotated around this atom).

This should more or less be at the center of the Scatterer.

Definition at line 426 of file ZScatterer.h.

CrystVector_int ObjCryst::ZScatterer::mComponentIndex
private

Index of atoms in the ScatteringComponentList.

We need this list because Dummy atoms are not included in it. So this is an integer array with [ 0 1 2 4 5 6].. where the missing '3' marks a Dummy atom. Thus to get the name of component 'i' in the component list, you must take the mComponentIndex(i) atom in the ZAtom Registry.

Definition at line 394 of file ZScatterer.h.

GlobalScatteringPower* ObjCryst::ZScatterer::mpGlobalScattPow
private

the global scattering power used, if mUseGlobalScattPow=true

Warning
EXPERIMENTAL.

Definition at line 437 of file ZScatterer.h.

REAL ObjCryst::ZScatterer::mPhi
private

Angles giving the orientation of the ZScatterer (stored in radian)

The position of any atom can be transformed from internal coordinates (orthonormal coordinates derived from the ZMatrix, with first atom at (0,0,0), second atom at (x,0,0), third atom at (x,y,0),...) to orthonormal coordinates in the crystal reference frame (ie with orientation of the ZScatterer) using :

\[ \left[ \begin{array}{c} x(i) \\ y(i) \\ z(i) \end{array} \right]_{orthonormal} = \left[ \begin{array}{ccc} \cos(\chi) & 0 & -\sin(\chi) \\ 0 & 1 & 0 \\ \sin(\chi) & 0 & \cos(\chi) \end{array} \right] \times \left[ \begin{array}{ccc} \cos(\phi) & -\sin(\phi) & 0 \\ \sin(\phi) & \cos(\phi) & 0 \\ 0 & 0 & 1 \end{array} \right] \times \left[ \begin{array}{ccc} 1 & 0 & 0 \\ 0 & \cos(\psi) & -\sin(\psi) \\ 0 & \sin(\psi) & \cos(\psi) \end{array} \right] \times \left[ \begin{array}{c} x_0(i) \\ y_0(i) \\ z_0(i) \end{array} \right] \]

, where x0(i), y0(i) and z0(i) describe the position for atom (i) in internal coordinates, and x(i), y(i), z(i) are coordinates of the rotated ZScatterer.

The rotation is performed around a 'pivot' atom (see ZScatterer::mPivotAtom)

Definition at line 420 of file ZScatterer.h.

bool ObjCryst::ZScatterer::mUseGlobalScattPow
private

Does the ZScatterer use a global scattering power ?

Warning
EXPERIMENTAL.

Definition at line 433 of file ZScatterer.h.

CrystVector_REAL ObjCryst::ZScatterer::mXCoord
mutableprivate

Storage for Cartesian coordinates.

The (0,0,0) is on the central atom. This includes Dummy atoms.

Definition at line 441 of file ZScatterer.h.


The documentation for this class was generated from the following files: